Level editor #5
Since the last level editor post, a lot of QOL improvements have been made, but more importantly, the level editor is now networked. So if you are making a level, and you start a server, anyone is able to connect to your server and collaboratively make a level with you.
Another thing that was added is property drawers for Direction type variables, which is what the Saw, Piston and the Signs use, before, these were just numbers.
Pressure plates are also in, and so are buttons and levers! These allow you to set the enabled state of another prop, for example, if you leave a weight on a pressure plate that is connected to a piston, it will disable the piston. The piston is the only thing that is affected by another object, later on, there would be more obstacles to utilize.
As you can see, the player can how have no paint gun equipped. Excellent for levels that aren't paint focused.
Files
Paintime
2D platformer with a level editor.
Status | In development |
Author | Phill |
Genre | Puzzle |
Tags | 2D, Level Editor, Multiplayer, Pixel Art, Puzzle-Platformer |
Languages | English |
More posts
- QOL and fixesMar 25, 2020
- A demo!Feb 22, 2019
- Version 2019jy08-13.57Feb 12, 2019
- More levelsFeb 08, 2019
- Version 2019fb22-22.02Jan 23, 2019
- Medal times and a scoreboardJan 20, 2019
- Procedural lightingDec 27, 2018
- Version 2018dc25-12.18Dec 25, 2018
- Camera toolDec 25, 2018
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