QOL and fixes


Changes:

  • When holding shift with the eraser or the pencil, a preview of the line will be shown
  • When connecting affectors to other props, the connector line will have animated arrows to show the direction of flow
  • Increased maximums for various props
  • Grey out background labels when the settings prop is used
  • Right click or left click with the prop tool will show the prop drawer if no prop is currently selected
  • Prop tool will show a tooltip to indicate how to open the prop drawer
  • Prop drawer will now appear at the center of the screen instead of world origin
  • Tooltips for shortcuts are now shown in the escape menu in editor
  • You can now click on a tool icon to select it
  • Game will automatically scale to a multiple of the base game resolution to maintain pixel perfect visuals
  • Numeric sliders can be incremented continuously by holding down right click
  • Numeric sliders can be increment by 0.2 if left clicked
  • Cannons can be turned off if they receive a signal
  • Added ability to change the default map to play on when clicking Play in the main menu

Fixes:

  • Fix invisible paints staying on the level when playtesting
  • Fix inputs sometimes being carried over from map to level and vice versa
  • Fix pistons not pushing over props in some cases

Added:

  • Added fabricator prop - It will spawn a prop when its signal becomes true
  • Added destroyer prop - It will anything except the player, once done so it will make a signal
  • Added signal buffer prop - It will buffer any incoming signal, and output a signal with a delay

Files

paintime.zip 16 MB
Mar 25, 2020

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