Camera tool


  • Added camera tool to level editor
    • This allows a level to have multiple camera zones, and is useful for transitions. The camera will automatically switch to another zone if the player enters it.
    • Can also drag and move around the camera bounds, as well as add and remove them.
  • Added logic gates (not, and, or, nand, nor, xor, xnor)
  • Added coyote time to player
  • Added animations for looking up and down
  • Fixed springs causing the player to jump a frame before picking up the spring
  • Fixed undo for paths in the map editor
  • Fixed shutter not updating on undo and loads
  • Optimized tile refresh times
  • Optimized level file sizes when exporting them
  • Updated visuals for player
  • Updated how the player drops pickups
    • If looking up, they will kick the prop upwards
    • If pressing against the floor, they will drop the prop without any force
    • Otherwise they will throw in the direction the character is facing (left or right)


Files

paintime.zip 17 MB
Version 2018dc24-22.18 Dec 25, 2018

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