Update 2 - Version 3870
Holiday (Legacy) » Devlog
Since the last update, which was 2 months ago. If you do find any bugs, please let me know.
- Adjusted armor offsets to better match the animations
- Updated projectile art for bullets and shells
- Update particles
- Elevation system added, walking over an alternate floor type causes a character to rise a bit
- Added a basic dialogue, the Shop is the only thing using this
- Navmeshes were adjusted and updated, so enemies and companions follow it accurately.
- All characters that move around follow the same mechanic as the player (this includes enemies and companions)
- Shops no longer drop items that aren't fully implemented
- Shop can now drop consumables
- Shop items now display the description before you buy
- A hit overlay is added when the player takes a hit
- Added another layer of sound to the character hits (More bloody)
- Improved sprite layering
- Enemy bosses now have a different movement behaviour
- Enemies that wander no longer move constantly
- Eye mongers charge distance is now consistent
- Local settings are now stored in a local JSON file
- UI layout changed (experimenting with the font)
- Removed jelly as a pickup because there were too many things on screen to pickup
- Removed leveling up system, weapons now drop based on the current level you are on
- Better transition on level finish
- Melee weapons with ammo requirements, now can't swing on empty ammo (Lightsaber and Chainsaw)
- Changed ammo mechanics:
- The default ammo box now gives ammo for both guns carrying, but at half the amount for each
- New ammo box for bullet based ammo
- New ammo box for electricity based ammo
- New ammo box for shell based ammo
- New minimap color coding:
- Shop rooms are tinted green
- Boss rooms are tinted red
- Hidden rooms are tinted gray
- Normal rooms are same color as the main level
- Boss icon is highlighted white when it's the only enemy left
- Player icon is also highlighted white
- New items:
- Trigger fingers: Turns non automatic weapons, into fully auto
- Blue cheese: Fire rate is higher the lower your health is
- Moldier blue cheese: Movement speed is higher the lower your health is
- Scroll of Exploration: Reveals hidden rooms on the minimap
- Cinder Blocks: Less knockback from your own guns, and hits
- New armor:
- Antiplode, grants invulnerability to explosives and fire
- Scruffy balaclava, makes the player immune to slowdowns caused by alternate floor tiles
- New build:
- Thief, spawns with a knife and a balaclava
- Build changes:
- The knight build now spawns with a sword instead of a shovel
- The boomstick build now spawns with the Antiplode shirt
- The boxer build is removed, and is replaced by the thief build
- Some builds will now cause specific types of guns to spawn more often (Melees, Explosives, Bullets, etc)
- Item changes:
- Book of Wisdom is no longer required to pickup scrolls
- Bigger Bullets is no longer required to pickup Explosive Ammo
- Fixed recursions attribute (Banana Pupai now actually works)
- Fixed visibility attribute (Glasses also work, causes the vignette to decrease in effect)
- Some items are now stackable, notably the Cupcake
- Generator changes:
- A long hallway is no longer generated on every level
- A room is generated instead, with one sign with simple explanations
- Desert tileset can now spawn a 3 by 3 room with only ammo boxes
- Boss room only opens when all normal enemies are killed
- Ambient occlusion is a different color depending on the tileset
- A long hallway is no longer generated on every level
Files
jhe-dev.zip 45 MB
Version 3870 Jun 11, 2017
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Holiday (Legacy)
Nuclear Throne inspired game which got greenlit on Steam.
More posts
- Update 21 - Version 4473Jan 13, 2018
- Update 20 - Version 4462Jan 09, 2018
- Update 19 - Version 4441Dec 28, 2017
- Update 18 - Version 4430Dec 28, 2017
- Update 17 - Version 4427Dec 27, 2017
- Update 16 - Version 4385Dec 27, 2017
- Update 15 - Version 4376Dec 21, 2017
- Update 14 - Version 4371Dec 21, 2017
- Update 13 - Version 4346Dec 19, 2017
- Update 12 - Version 4332Dec 19, 2017
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